![]() ![]() Vigilance will spike in adjacent regions, advent will attempt to build up strength in a nearby region and re-invade your new region. Other effects of liberation is that much of the advent legions in the region get destroyed, the rest move to other regions. ![]() It may be possible there's still faceless there, which you will see because resources are stolen, so technically thats a mission you could get if you send a soldier back to the haven the following month. However you should watch out that you don't leave yourself with a safe region to run guerilla ops. Liberation kills a lot of advent legions and is really good to do (plus you get gobs and gobs of corpses/supplies/stuff). The short answer is that you stick an engineer there and switch everyone over to supply. its kind of silly its not exposed in the base game. You can track the liberation progress by looking for little dots on the Resistance Management screen.Īll this information is available on the wiki.Īlso a highly recommend this mod that lets you see vigilance. Every region where you haven't done liberation 1 will have a liberation 1 mission for you to find. Note that part 1 of finding a UFO also looks like this, but its a much harder mission to find with a good timer. ![]() Liberation 1 is a hacking guerilla op with a "find a lead" reward that *does not* include an intel package reward. If you find them with bad timers you can always just wait and find them again, they are always present and your progress does not reset you back to liberation 1. Liberation 2 and 3 are *explicitly* marked as liberation when you find them on the globe. The first 3 are guerilla ops, the 4th is the network tower, and the 5th is an HQ assault. After that its all about dynamically reacting to where you're running missions, where advent strength is, and trying to catch their supply convoys as they move strength to where you're running missions, or finding troop columns in regions that have high strength.Īs for liberation - its a 5 step series of missions that leads to eliminating advent from the region. Then you should get a nice boost of more trooper corpses plus an officer or two and faceless if you can get rendezvous missions from your first two havens in April. Then you're going to do a bunch of guerilla ops in you starting region and maybe you can snag a troop column as advent moves to reinforce it. You should do this very sparingly, or not at all.Įarly game, your corpses are going to come from gatecrasher. Black market - sometimes you can buy corpses on the black market.Its better to prevent invasions if you can. You get to keep the corpses, but its a hard mission. Invaision defense - Advent launches an invasion of a liberated region.The final mission in the liberation chain that leads to a liberated region. Similar to supply convoy, like in vanilla X2. Without getting into the details you're able to do a hacking mission that reveals a UFO to you, that if destroyed prevents advent from increasing strength from off-world reinforcements. UFO missions - These are hard to find.Your rebels can find a supply mission (in the region being reinforced), and if you take it out, you destroy 1 point of advent strength in the region where the troops were coming from. Supply Convoy - When you have a low strength region and you start doing a bunch of missions, the advent vigilance will spike and advent will seek to reinforce the region.The first mission of the game, gatecrasher, is this type of mission. These are kind of mid-game missions, where you have regions with low vigilance but high advent strength. Upon success, destroys 1 point of advent strength. An untimed mission with no reinforcements. Troop Columns - only occurs in a strength 4 region or higher.Getting rid of faceless is really really good to do, since it makes your haven more effective, and reduces how often advent will send difficult retaliations at that haven. You need a soldier haven advisor to root out faceless spies among your haven. Rendezvous missions - these are probably the easiest way but net you the least amount of corpses. ![]()
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